Meta Missed Out on Smartphones. Can Smart Glasses Make Up for It?

Meta has dominated online social connections for the past 20 years, but it missed out on making the smartphones that primarily delivered those connections. Now, in a multiyear, multibillion-dollar effort to position itself at the forefront of connected hardware, Meta is going all in on computers for your face.

At its annual Connect developer event today in Menlo Park, California, Meta showed off its new, more affordable Oculus Quest 3S virtual reality headset and its improved, AI-powered Ray-Ban Meta smart glasses. But the headliner was Orion, a prototype pair of holographic display glasses that chief executive Mark Zuckerberg said have been in the works for 10 years.

Zuckerberg emphasized that the Orion glasses—which are available only to developers for now—aren’t your typical smart display. And he made the case that these kinds of glasses will be so interactive that they’ll usurp the smartphone for many needs.

“Building this display is different from every other screen you’ve ever used,” Zuckerberg said on stage at Meta Connect. Meta chief technology officer Andrew Bosworth had previously described this tech as “the most advanced thing that we’ve ever produced as a species.”

The Orion glasses, like a lot of heads-up displays, look like the fever dream of techno-utopians who have been toiling away in a highly secretive place called “Reality Lab” for the past several years. One WIRED reporter noted that the thick black glasses looked “chunky” on Zuckerberg.

As part of the on-stage demo, Zuckerberg showed how Orion glasses can be used to project multiple virtual displays in front of someone, respond quickly to messages, video chat with someone, and play games. In the messages example, Zuckerberg noted that users won’t even have to take out their phones. They’ll navigate these interfaces by talking, tapping their fingers together, or by simply looking at virtual objects.

To call the concept “new” isn’t totally accurate. Snap has similarly used projector and waveguide technology in its Snap spectacles. The heavily hyped mixed-reality company Magic Leap also attempted to pioneer waveguide technology. Even small startups like North, which couldn’t sustain itself and was eventually sold for parts to Google, have attempted to build their own custom projector and waveguide technology into stylish glasses.

Meta didn’t immediately respond to questions about how its projection and waveguide technology is different from what’s been attempted in the industry before. The company also didn’t put a price tag on the product—either what it will cost developers to acquire a pair and build on it or what something like this might eventually cost consumers.

For now Orion is still a pie-in-the-sky experiment, a product that Zuckerberg described as a “time machine.”

“These glasses exist, they are awesome, and they are a glimpse of a future that I think is going to be pretty exciting,” he said.

But Orion also drives Meta’s stake deeper into the mixed-reality ground, where massive hardware makers like Apple and Samsung and social competitors like Snap have all tried to make their mark. Apple’s strategy has been very Apple-y—releasing a $3,500 VR headset that emphasizes high-tech optics, impressive design, and Apple’s own software ecosystem—while Snap has taken a similar approach to Meta’s Orion by releasing an arguably cool but mostly inaccessible pair of holographic glasses for developers to toy with.

Meta, on the other hand, has been able to position itself well in the popular consumer market by offering more accessible VR devices, like the entry-level, $300 Meta Quest 3S and the inherently more wearable Ray-Ban Meta glasses and sunglasses. According to recent data from Counterpoint Research, Meta’s VR headsets account for about 80 percent of the total VR market. Meta hasn’t shared total unit sales numbers of its Ray-Ban glasses, but its product partner, EssilorLuxottica, recently said it had sold more pairs in the past few months than in the two years prior.

Sales of these face computers pale in comparison to global smartphone sales. (Certain AI features in Meta’s smart glasses also are banned in some parts of the world, like Europe, which puts a damper on revenue.) And there’s no saying if—or when—Meta will be able to bridge the projection technology it has built for Orion with the light, plasticky, popular eyeglass frames that people can wear every day.

Meta has also spent tens of billions of dollars over the past four years trying to make this Reality Labs vision a … reality.

The Orion glasses may never actually exist, especially in its brain-signal-interactions form. But Meta doesn’t need them to. It just needs enough of that tech to trickle down into its mainstream products that they become part of everyday life the same way smartphones once did. And if all goes Mark Zuckerberg’s way, ultimately replace them.

Additional reporting by Boone Ashworth.

Source : Wired